Tag Archives: Game

My Shepdoog Art Showcase

 

Hey Everyone!!So I’m just going to dump some assets here that I worked on for our game project at AIE

Doog

So straight up, here is the main character of Shepdoog.
This model was initially meant to be for prototyping only, however it became the main 1st character after a new skin.

I also managed to do a bunch of dog animations along with this one here.

Sword

We decided to have a story line that would enable us to make a lot of assets to decorate the shepdoog worlds with, such as time travel!

 barrel box n meat tent and shields Rocks and shield Axe

I found myself working heavily on environmental set pieces, such as rocks, cliffs and foliage.

However I also assisted with texturing other team members assets and having them texture some of mine to speed up our builds.

This had us leaping ahead with amounts of assets for shepdoog very early, sharing textures and assisting each other in various ways.

newrockwaterarkedHere is a cliff face I spent (For the first time ever) a lot of time on, ‘Approx 5 hours’

I made variations of this texture and many others to make different looking environments.

cliffwall cliffwallsnow

The snowscape required the change of various assets being in place or not, such as pathways, flowers and such.walls

I also used the same texture on team mates models to ensure continuity of style and save time!

Model by: Micheal Canisius (http://ciberia2.tumblr.com/)

Sheep

Here is a sheep!

I textured and animated these guys!

Model by: Ryan Butler

sputnikThis here is a model that I made but someone else on the team textured, I think the result was awesome!

Textured by: Jack Marshall

Bridge

This bridge was again not textured by me, however I based it around another models texture that Jack had made.

Textured by: Jack Marshall

10544199_1662573863968466_376570567787194903_oI am unable to find this model to take a screen capture of, so I’ll just post this older capture I took in game a while ago.
This ship had a lot of issue with its cannon holes however the end result was rather personally pleasing.

I found the entire project thus far has been a lot of fun and a great experience to work with others and learn various new things!

If Interested in contacting me for any related reason my email, j.d.vido@live.com

Thanks heaps for looking through my art! 🙂
Please feel free to visit both Shepdoogs facebook and WordPress!

https://shepdoog.wordpress.com/
https://www.facebook.com/Shepdoog

Le Environment

 

Time to Build an environment!!!

What better an environment to build then the environment you build environments in… ?? ^$&#@$^??

So for some stupid idea, I decided to build my class room for a school project, however I decided to give it my own little twist, a post apocalyptic twist!propermy cornermy corner2my corner1my corner3class1class2class3Pretty grim sites, it was hard to decide whether I should go with a nuclear waste or zombie overgrown waste.. I tried to somewhat reach halfway..

It was quickly decided that I wanted a character to traverse this small environment, which also quickly became a larger expansion of more classrooms.

gassy      969876_601255116631091_1524442644_n 1510677_601255099964426_97011727_n 1901390_601255146631088_234852994_n  1925052_602583273164942_1204029973_n

 

Pretty rad stuff there1913456_601255499964386_1763731848_o 10007039_602583379831598_981540827_nThis Project was completed relatively quickly and in comparison to other groups, it was by far one of the more fleshed out levels and the only one with a 3rd person controller, character and sound fx.

The end look made me pleased, I also learned a lot that I never really expected to.