I have recently been getting more into drawing using methods both adopted and randomly discovered.
Although I personally believe I have a long way to go, I do in fact believe that I have already come a long way since I first begun my course in game design.
These are a couple drawings I have drawn as study, practice and for fun!
In no particular order,
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So we recently were assigned a task to complete a chess character to complete for implementation into a game!
We were assembelled into teams divided by black and white chess pieces, black was one team and white was the other.
I found myself on the Black team, and it was decided by the groups to have the classic ‘good vs evil’. That was that, we then begun our concepts around the notion that evil was hellish, fiery and generally evil looking.
My Chess piece was a ‘Knight’. (The horsey one)
This has been the first time I design a character with a silhouette, I have learned it to be a very helpful method to practice!
As I had a knight piece, I first thought that having the character on a horse would be an awesome idea, however in comparison to other peoples characters, it may have foced my piece to be rather tiny.
I then looked towards a typical knight like character, with hellish twists.
Upon further thinking, it came to me, the idea that the knight piece has to jump over its enemies to attack its target or reach its destination, I also thought of how Lucifer was actually an angel, a fallen one at that, however my concepted idea may have come out much more angelic then anticipated, the idea was there..
Although I loved the idea and concepts I completed, it turned out that the programming was goign to be skipping the whole ‘jump’ phase of the knight, thus completely destroying my idea.
I took another step back and just tried to make a character that was brutal and looked like a knight.
I then went to create a quick demon model
Here is a link to that model being created. 🙂
My end result was a model I built, sculpted, textured and rigged in about 5 hours, which was great, however it wasn’t what I initially hoped to achieve.