I have recently been getting more into drawing using methods both adopted and randomly discovered.
Although I personally believe I have a long way to go, I do in fact believe that I have already come a long way since I first begun my course in game design.
These are a couple drawings I have drawn as study, practice and for fun!
In no particular order,
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So we recently were assigned a task to complete a chess character to complete for implementation into a game!
We were assembelled into teams divided by black and white chess pieces, black was one team and white was the other.
I found myself on the Black team, and it was decided by the groups to have the classic ‘good vs evil’. That was that, we then begun our concepts around the notion that evil was hellish, fiery and generally evil looking.
My Chess piece was a ‘Knight’. (The horsey one)
This has been the first time I design a character with a silhouette, I have learned it to be a very helpful method to practice!
As I had a knight piece, I first thought that having the character on a horse would be an awesome idea, however in comparison to other peoples characters, it may have foced my piece to be rather tiny.
I then looked towards a typical knight like character, with hellish twists.
Upon further thinking, it came to me, the idea that the knight piece has to jump over its enemies to attack its target or reach its destination, I also thought of how Lucifer was actually an angel, a fallen one at that, however my concepted idea may have come out much more angelic then anticipated, the idea was there..
Although I loved the idea and concepts I completed, it turned out that the programming was goign to be skipping the whole ‘jump’ phase of the knight, thus completely destroying my idea.
I took another step back and just tried to make a character that was brutal and looked like a knight.
I then went to create a quick demon model
Here is a link to that model being created. 🙂
My end result was a model I built, sculpted, textured and rigged in about 5 hours, which was great, however it wasn’t what I initially hoped to achieve.
What better an environment to build then the environment you build environments in… ?? ^$&#@$^??
So for some stupid idea, I decided to build my class room for a school project, however I decided to give it my own little twist, a post apocalyptic twist!Pretty grim sites, it was hard to decide whether I should go with a nuclear waste or zombie overgrown waste.. I tried to somewhat reach halfway..
It was quickly decided that I wanted a character to traverse this small environment, which also quickly became a larger expansion of more classrooms.
Pretty rad stuff thereThis Project was completed relatively quickly and in comparison to other groups, it was by far one of the more fleshed out levels and the only one with a 3rd person controller, character and sound fx.
The end look made me pleased, I also learned a lot that I never really expected to.